Alander Alexei ahtiandr Location: Helsinki, Finland Language(s):
English Member Since: September 2007 Last Updated: 11 December 2008 Portfolio Views: 2786 Chosen as Favorite: 0
Groups:
Helmet of gondor 3ds max, Photoshop, ZBrush April 2008
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Base mesh was done in 3ds max then imported in Zbrush and added additional detail with alpha brushes. Rendered in various passes and then composed in Photoshop.